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Channel: Interactive Art and Computational Design, Spring 2013
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Final Project Hurdle

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I still think I have some hurdles. I’ve gotten a lot done, though. Here’s what I have: clouds, basic flocking, some models for fish and the ship, and a couple miscellaneous other items and scripts. I’ve been focusing mostly on new modeling techniques, researching clouds and shaders, and animation. Here’s what I still need to […]

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